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WeedCapacity
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Flag: | WeedCapacity |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
The amount of weed that needs to be collected by a Weed Eater (or any unit defined as such) and deposited into a Waste Facility required to make a Chemical Missile. With a lot of work, this can be made to work in Red Alert 2 although it is a little buggy when the Chemical Missile is launched.