ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RadDurationMultiple: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Nighthawk200 (talk | contribs)
Category fixed, RP note added
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Number of frames per level of radiation that the site lasts. The level of radiation is determined by the weapons RadLevel= statement. When the radiation level reaches zero, the rad site deletes itself, thus the site lasts the number of frames derived by the equation RadLevel x RadDurationMultiple.
|name=RadDurationMultiple
|files={{Categ|Rules(md).ini}}
|values=unsigned integers
|default=no
|types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater
|ra2=yes
|yr=yes
|rp=yes
}}
 
All weapons with <tt>[[RadLevel]]=</tt> create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to <tt>RadLevel * RadDurationMultiple</tt> (in frames).

Latest revision as of 09:42, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadDurationMultiple
File(s): Rules(md).ini
Values: unsigned integers
Default: no
Applicable to: [Radiation], Weapons in RP 1.07 or greater


All weapons with RadLevel= create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to RadLevel * RadDurationMultiple (in frames).