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RadLightDelay: Difference between revisions

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m Template Updated
Nighthawk200 (talk | contribs)
RP note added
 
Line 4: Line 4:
|values=unsigned integers
|values=unsigned integers
|default=no
|default=no
|types={{Categ|Radiation|Radiation}}
|types={{Categ|Radiation|Radiation}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes

Latest revision as of 09:43, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadLightDelay
File(s): Rules(md).ini
Values: unsigned integers
Default: no
Applicable to: Radiation, Weapons in RP 1.07 or greater


Delay, in frames, between rad sites being redrawn. Should never be lesss than RadLevelDelay, because that would provide no visual benefit and merely waste processor cycles.