ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
RadLevelDelay
Jump to navigation
Jump to search
| Flag: | RadLevelDelay |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | 0 |
| Applicable to: | Radiation, Weapons in RockPatch 1.07 or greater |
Delay, in frames, between radiation level recalculations. This means, although the radiation is reapplied every RadApplicationDelay frames, and the site exists for RadDurationMultiple * RadLevel frames, the actual radiation level in the zone is recalculated only this often.
(If you graph radiation level in the site's center over time, X axis - time, Y axis - radiation level, the rad level theoretically would be a straight line. But in fact it will be a "staircase" just above that line. A crude graphical explanation where red line = theoretical values, black blocks - factual values. So, the larger this value, the wider each stairstep.)
Notes
- Values less than 10 will cause no noticeable change in the radiation. That is, the radiation will not show a gradual radiation effect. But the radiation will be spread throughout the area immediately.