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|files=rules(md).ini
|files=rules(md).ini
|values=float
|values=float
|special=none
|default=1.0
|default=1.2
|types=N/A
|types=N/A
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level.
This is one of the several Veteran Factors that control the bonuses given by <tt>[[VeteranAbilities]]</tt> and <tt>[[EliteAbilities]]</tt>. {{tt|VeteranSpeed}} is a straight multiplier to the <tt>[[Speed]]</tt> of units that benefit from the FASTER promotional bonus. Contrary to popular belief, these bonuses do ''not'' stack, meaning that a FASTER elite bonus will '''not''' further increase the maximum movement speed of a unit with a FASTER veteran bonus.


==Example==
'''Example:''' if the unit's {{tt|Speed}} is 5, then it would be increased to 6 (assuming {{tt|VeteranSpeed{{Equal}}1.2}}).
{|
: '''5 * 1.2 = 6.'''
|
!Base Maximum Speed
!Multiplier
!Total Maximum Speed
|-
!Rookie
|10
|
|10
|-
!Veteran
|10
|x 1.2
|12
|-
!Elite
|10
|x 1.2 x 1.2
|14.4
|-
!4th Level
|10
|x 1.2 x 1.2 x 1.2
|17.28
|-
|}
''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.''


[[Category:General Flags]]
[[Category:Rules(md).ini Flags]]
[[Category:INI Flags]]
[[Category:INI Flags]]
[[Category:Rules(md).ini Flags]]

Latest revision as of 22:51, 4 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranSpeed
File(s): rules(md).ini
Values: float
Default: 1.0
Applicable to: N/A


This is one of the several Veteran Factors that control the bonuses given by VeteranAbilities and EliteAbilities. VeteranSpeed is a straight multiplier to the Speed of units that benefit from the FASTER promotional bonus. Contrary to popular belief, these bonuses do not stack, meaning that a FASTER elite bonus will not further increase the maximum movement speed of a unit with a FASTER veteran bonus.

Example: if the unit's Speed is 5, then it would be increased to 6 (assuming VeteranSpeed=1.2).

5 * 1.2 = 6.