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Bombable: Difference between revisions

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Bugs section
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Specifies whether or not this object can have [[CNC:Crazy Ivan|Crazy Ivan]] bombs ([[Warhead]]s with {{TTL|IvanBomb|yes}}) attached to it.
Specifies whether or not this object can be attacked by [[InfantryTypes]] that have {{f|Ivan|yes|link}} set.
 
{{Bugs}}
Whilst this flag is indeed parsed for all [[TechnoTypes]], it is only actually checked on [[InfantryTypes]] and therefore only [[InfantryTypes]] can be made 'un-bombable'.

Latest revision as of 07:28, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bombable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes?
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies whether or not this object can be attacked by InfantryTypes that have Ivan=yes set.