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Difference between revisions of "DeadBodies"
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EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
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+ | =={{anchor|General||}}For [General]== | ||
{{Flag | {{Flag | ||
− | | | + | |values={{values|stringlist|[[Animations]]}} |
− | |||
− | |||
− | |||
|types={{Categ|General}} | |types={{Categ|General}} | ||
|ts=yes | |ts=yes | ||
Line 13: | Line 11: | ||
}} | }} | ||
− | + | This flag specifies a list of [[Animations]], one of which is randomly played when an [[InfantryType]] is killed by a [[warhead]] with {{f|InfDeath|1|link}} or {{tt|InfDeath{{=}}2}}. The animation will start to play once the {{f|Die1|link}} or {{f|Die2|link}} sub-sequences end. | |
+ | |||
+ | These animations will not play for InfantryTypes with {{f|NotHuman|yes|link}}. | ||
+ | |||
+ | ===Individual override=== | ||
+ | In {{ra2}}, [General]{{arr|r}}{{f|DeadBodies|link}} can be overridden for individual InfantryTypes[[{{PAGENAME}}#InfantryTypes|{{sup|{{arr|d}}}}]]. | ||
+ | |||
+ | =={{anchor|InfantryTypes||}}For InfantryTypes== | ||
+ | {{Flag | ||
+ | |values={{values|stringlist|[[Animations]]}} | ||
+ | |types={{Categ|InfantryTypes}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | This flag acts as an individual override for {{sl|General}}{{arr|r}}{{f|DeadBodies|link}}[[{{PAGENAME}}#General|{{sup|{{arr|u}}}}]]. | ||
{{Automatictypelist|Animations|Animations}} | {{Automatictypelist|Animations|Animations}} |
Latest revision as of 09:51, 27 November 2009
For [General]
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Flag: | DeadBodies |
File(s): | rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animations) |
Applicable to: | General |
This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with InfDeath=1 or InfDeath=2. The animation will start to play once the Die1 or Die2 sub-sequences end.
These animations will not play for InfantryTypes with NotHuman=yes.
Individual override
In Red Alert 2, [General]→DeadBodies can be overridden for individual InfantryTypes↓.
For InfantryTypes
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Flag: | DeadBodies |
File(s): | rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animations) |
Applicable to: | InfantryTypes |
This flag acts as an individual override for [General]→DeadBodies↑.