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DeadBodies: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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=={{anchor|General||}}For [General]== | |||
{{Flag | {{Flag | ||
| | |values={{values|stringlist|[[Animations]]}} | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |ts=yes | ||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
This flag specifies a list of [[Animations]], one of which is randomly played when an [[InfantryType]] is killed by a [[warhead]] with {{f|InfDeath|1|link}} or {{tt|InfDeath{{=}}2}}. The animation will start to play once the {{f|Die1|link}} or {{f|Die2|link}} sub-sequences end. | |||
These animations will not play for InfantryTypes with {{f|NotHuman|yes|link}}. | |||
===Individual override=== | |||
In {{ra2}}, [General]{{arr|r}}{{f|DeadBodies|link}} can be overridden for individual InfantryTypes[[{{PAGENAME}}#InfantryTypes|{{sup|{{arr|d}}}}]]. | |||
=={{anchor|InfantryTypes||}}For InfantryTypes== | |||
{{Flag | |||
|values={{values|stringlist|[[Animations]]}} | |||
|types={{Categ|InfantryTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
This flag acts as an individual override for {{sl|General}}{{arr|r}}{{f|DeadBodies|link}}[[{{PAGENAME}}#General|{{sup|{{arr|u}}}}]]. | |||
{{Automatictypelist|Animations|Animations}} |
Latest revision as of 07:51, 27 November 2009
For [General]
Flag: | DeadBodies |
File(s): | rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animations) |
Applicable to: | General |
This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with InfDeath=1 or InfDeath=2. The animation will start to play once the Die1 or Die2 sub-sequences end.
These animations will not play for InfantryTypes with NotHuman=yes.
Individual override
In Red Alert 2, [General]→DeadBodies can be overridden for individual InfantryTypes↓.
For InfantryTypes
Flag: | DeadBodies |
File(s): | rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animations) |
Applicable to: | InfantryTypes |
This flag acts as an individual override for [General]→DeadBodies↑.
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.