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WindEffect: Difference between revisions

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Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in {{TTL|WindDirection}}.
Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in {{f|WindDirection|link}}.

Latest revision as of 08:55, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WindEffect
File(s): Rules(md).ini
Values: Integers, from 0 to 5
Applicable to: Particles



Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in WindDirection.