ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "AltImage"
From ModEnc
Line 1: | Line 1: | ||
{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
− | This is used to specify the alternate image used by this unit when it is attacking. Applies only to SHP based units and should be a valid animation from the [Animations] list and be listed in ART.INI. This remains residual | + | This is used to specify the alternate image used by this unit when it is attacking. Applies only to SHP based units and should be a valid animation from the [Animations] list and be listed in ART.INI. This remains residual Red Alert 1 where it was used for the V2 Rocket. It does not appear to work since Red Alert 1 |
Revision as of 04:48, 28 January 2010
Flag: | AltImage |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This is used to specify the alternate image used by this unit when it is attacking. Applies only to SHP based units and should be a valid animation from the [Animations] list and be listed in ART.INI. This remains residual Red Alert 1 where it was used for the V2 Rocket. It does not appear to work since Red Alert 1