IronCurtain.Duration: Difference between revisions
Nighthawk200 (talk | contribs) mNo edit summary |
m Minor template correction |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Flag | {{Flag | ||
|types={{categ|Warheads}} | |||
|types={{categ| | |||
|values={{values|unsigned integers}} | |values={{values|unsigned integers}} | ||
|extver=<i>All versions</i>. | |||
|ares=yes | |ares=yes | ||
|aresflag=yes | |aresflag=yes | ||
Line 18: | Line 17: | ||
If a weapon whose warhead contains this tag also deals conventional damage, the damage will be dealt first. The Iron Curtain effect will act like its super weapon counterpart and instantly kill any InfantryTypes and units with {{f|Organic|yes|link}}. | If a weapon whose warhead contains this tag also deals conventional damage, the damage will be dealt first. The Iron Curtain effect will act like its super weapon counterpart and instantly kill any InfantryTypes and units with {{f|Organic|yes|link}}. | ||
Use in conjunction with {{f|IronCurtain.Cap|link}} to have greater control over this effect's | Use in conjunction with {{f|IronCurtain.Cap|link}} to have greater control over this effect's ability to stack. | ||
== See also == | == See also == | ||
* {{f|IronCurtain.Cap|link}} | * {{f|IronCurtain.Cap|link}} |
Latest revision as of 15:21, 26 January 2011
Flag: | IronCurtain.Duration |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Extension Version: | All versions. |
Applicable to: | Warheads |
This flag is part of Ares. Do not use it without Ares installed. |
Ares gives you the ability to let warheads invoke (or remove) the Iron Curtain effect from units.
Usage
[Warhead] IronCurtain.Duration=<integer>
Simply, this flag controls how long this warhead will induce the Iron Curtain effect on the target units, measured in frames. Negative values will have an inverse effect, reducing the amount of time the target unit is "curtained" for, provided it is already under the Iron Curtain effect.
If a weapon whose warhead contains this tag also deals conventional damage, the damage will be dealt first. The Iron Curtain effect will act like its super weapon counterpart and instantly kill any InfantryTypes and units with Organic=yes.
Use in conjunction with IronCurtain.Cap to have greater control over this effect's ability to stack.