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Difference between revisions of "IronCurtainColor"
From ModEnc
(Provided info about hard-coded stuff) |
m (Added a detail about aicraft being unaffected by the Iron Curtain color as well.) |
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+ | {{Flag | ||
+ | |name=IronCurtainColor | ||
+ | |files={{Categ|ini=Rules}} | ||
+ | |values={{values|unsigned integers|[[ColorAdd]]}} | ||
+ | |types={{Categ|AudioVisual}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
Specifies the color that units are shaded to when Iron Curtained. The color is a number from the {{f|ColorAdd|link}} section.<br /> | Specifies the color that units are shaded to when Iron Curtained. The color is a number from the {{f|ColorAdd|link}} section.<br /> | ||
− | This tag doesn't affect the color of the affected | + | |
+ | This tag doesn't affect the color of the affected {{f|BuildingTypes|link}} or {{f|AircraftTypes|link}}, nor the color of the flash when the object is hit by a warhead. Both are hard-coded to black, and cannot be changed even by modifying entries from {{f|ColorAdd|link}}.<br /> | ||
+ | |||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Latest revision as of 02:06, 28 August 2012
Flag: | IronCurtainColor |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: ColorAdd) |
Applicable to: | AudioVisual |
Specifies the color that units are shaded to when Iron Curtained. The color is a number from the ColorAdd section.
This tag doesn't affect the color of the affected BuildingTypes or AircraftTypes, nor the color of the flash when the object is hit by a warhead. Both are hard-coded to black, and cannot be changed even by modifying entries from ColorAdd.