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The percentage of total credits possessed by an enemy player stolen by a <tt>[[Agent]]=yes</tt> infantry, after it enters a structure with a positive [[Storage]] value.
The percentage of total credits possessed by an enemy player, that will be stolen by a <tt>[[Agent]]=yes</tt> infantry, after it enters a structure with a positive [[Storage]] value.
 
==See also==
* [[The Infiltration System#ra2yr|Infiltration system]]

Latest revision as of 17:24, 7 June 2015

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpyMoneyStealPercent
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 5%
Applicable to: General


The percentage of total credits possessed by an enemy player, that will be stolen by a Agent=yes infantry, after it enters a structure with a positive Storage value.

See also