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m Fixed incorrect categorisation.
 
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{{DeeZireInclusion}}<br />
{{Flag
Simple flag which states whether or not units from the [InfantryTypes] list in the RULES file will 'transmogrify' into a Visceroid if they should die as a result of contact with Tiberium (unless this unit has TiberiumProof=true set, then it will be affected by this). This can be set to 'yes' or 'no'. Note that the statement in the [General] section of the RULES file, TiberiumTransmogrify=, determines the percentage chance that this will happen. In effect, setting this to 'yes' sets this percentage chance to 100% although this logic is disabled in Red Alert 2.
|name={{PAGENAME}}
|files={{Categ|Maps}}
|types={{Categ|Basic}}
|values={{Values|boolean}}
|default=yes
|ts=yes
|fs=yes
|ra2=yes
|yr=yes
|ra2obsolete=yes
}}
 
Defines whether infantry dying of either {{f|BehavesLike|Gas|link}} particles or of Tiberium damage if {{f|TiberiumProof|no|link}} should 'transmogrify' into a small Visceroid. This function is obsolete in {{ra2}} and {{yr}}.
 
== See also ==
* [[SmallVisceroid]]
* [[TiberiumProof]]
* [[TiberiumTransmogrify]]

Latest revision as of 13:40, 16 September 2018

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumDeathToVisceroid
File(s): Maps
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: Basic

Logic related to TiberiumDeathToVisceroid, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Defines whether infantry dying of either BehavesLike=Gas particles or of Tiberium damage if TiberiumProof=no should 'transmogrify' into a small Visceroid. This function is obsolete in Red Alert 2 and Yuri's Revenge.

See also