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Craters: Difference between revisions

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Crimsonum (talk | contribs)
Added flag template, links, and updated the information.
 
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{{DeeZireInclusion}}<br />
{{Flag
Lists the images which can be used as craters. Must be from the [SmudgeTypes] list and is in order of increasing crater size. This list is used by the Craters= and ForceBigCraters= tags in the ART file (see the ART.INI Guide).
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|values={{values|stringlist}}
|types={{Categ|CombatDamage}}
|ts=yes
|fs=yes
|ra2=yes
|yr=yes
|tsobsolete=yes
}}
 
This flag lists the [[SmudgeTypes|smudges]] to be used as craters, in order of increasing crater size. However, this list is merely a remnant from {{ts}}'s development, and as such is entirely obsolete. In {{ts}} through {{yr}}, craters are left as a combination of [[crater|animation settings]] and [[damage|weapon damage]] dealt to the [[cell]].

Latest revision as of 12:06, 30 September 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Craters
File(s): rules(md).ini
Values: Comma-separated list of strings.
Applicable to: CombatDamage

Logic related to Craters, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



This flag lists the smudges to be used as craters, in order of increasing crater size. However, this list is merely a remnant from Tiberian Sun's development, and as such is entirely obsolete. In Tiberian Sun through Yuri's Revenge, craters are left as a combination of animation settings and weapon damage dealt to the cell.