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PrerequisiteFactory: Difference between revisions
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Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes. |
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(4 intermediate revisions by 3 users not shown) | |||
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{{ | {{Flag | ||
|name=PrerequisiteFactory | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Comma-separated list of strings (names of BuildingTypes) | |||
|default=null | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Lists [[BuildingTypes]] that count as {{tt|FACTORY}} in the [[The Prerequisite System|prerequisite system]]. | |||
{{bugs}} | |||
When determining if it can build a [[BuildingTypes|building]] that has {{tt|FACTORY}} as its [[prerequisite]], the AI actually checks for buildings listed in {{f|BuildWeapons|link}} and not {{f|{{PAGENAME}}}}. |
Revision as of 06:31, 19 April 2021
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Flag: | PrerequisiteFactory |
File(s): | Rules(md).ini |
Values: | Comma-separated list of strings (names of BuildingTypes) |
Default: | null |
Applicable to: | General |
Lists BuildingTypes that count as FACTORY in the prerequisite system.
Bugs/Side-Effects/Unexpected Limitations
When determining if it can build a building that has FACTORY as its prerequisite, the AI actually checks for buildings listed in BuildWeapons and not PrerequisiteFactory.