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Difference between revisions of "AIRestrictReplaceTime"
From ModEnc
Nighthawk200 (talk | contribs) (Dedeezirified... it goes on...) |
(Added information on the exact conditions for buildings that are exempt from this restriction.) |
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− | After an AI-owned structure is damaged, it will restrict building replacement to | + | After an AI-owned structure is damaged, it will restrict building replacement to buildings that have {{f|Wall|link}} or both {{f|ResourceGatherer|link}} & {{f|ResourceDestination|link}} (e.g deployed Slave Miner; this also obeys {{f|AISlaveMinerNumber|link}}) set, a positive {{f|Power|link}} value (e.g power plants) or a weapon (e.g base defenses) <i>only</i> for this amount of frames. |
Latest revision as of 21:47, 24 September 2021
Flag: | AIRestrictReplaceTime |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
After an AI-owned structure is damaged, it will restrict building replacement to buildings that have Wall or both ResourceGatherer & ResourceDestination (e.g deployed Slave Miner; this also obeys AISlaveMinerNumber) set, a positive Power value (e.g power plants) or a weapon (e.g base defenses) only for this amount of frames.