|Values:||Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.|
Specifies the amount of power produced or drained by this building. Positive values indicate that it produces power (e.g. a Power Plant) and negative values indicate that it uses (drains) power.
|Values:||Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.|
Specifies the amount of explosive power contained within this Tiberium type. Affects the following:
- Damage1 dealt by Tiberium chain reaction
- Animations picked2 from 's when this Tiberium explodes.
- Damage1 dealt by exploding harvesters, refineries and silos, if they contain this Tiberium type.
- Damage1 dealt to infantry passing over this Tiberium type, unless said infantry have
1 ↑ Higher values indicate higher damage.
2 ↑ Explosion animation selection is random and depends on the number of entries in the . Generally, higher values result in the game choosing from animations on higher indexes on the , i.e. towards the end of the list.