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Difference between revisions of "CanTargetHouses"
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{{Flag | {{Flag | ||
− | |name={{ | + | |name={{PAGENAME}} |
|files={{categ|ini=rules}} | |files={{categ|ini=rules}} | ||
− | |types={{categ| | + | |types=[[Weapons]] |
− | + | |values={{categ|Houses}} | |
|default=All | |default=All | ||
|ares=yes | |ares=yes | ||
|aresflag=yes | |aresflag=yes | ||
}} | }} | ||
− | Specifies | + | Specifies which side the weapon can attack. By default it is all. You can fill in various fields. and separated by commas.<br> |
− | <b>Values:</b>none, | + | <b>Values:</b>none,owner,self,allies,ally,team,enemies,enemy,all<br> |
− | + | <b>owner:</b> self,allies,ally,team<br> | |
− | + | <b>enemies:</b> enemy,all,None<br> | |
+ | ==See Also== | ||
+ | * [[CanTarget]] |
Latest revision as of 10:59, 17 August 2024
Flag: | CanTargetHouses |
File(s): | rules(md).ini |
Values: | Houses |
Default: | All |
Applicable to: | Weapons |
This flag is part of Ares. Do not use it without Ares installed. |
Specifies which side the weapon can attack. By default it is all. You can fill in various fields. and separated by commas.
Values:none,owner,self,allies,ally,team,enemies,enemy,all
owner: self,allies,ally,team
enemies: enemy,all,None