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Difference between revisions of "CanPassiveAquire"

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(Re-worded)
m
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== See Also ==
 
== See Also ==
 
* [[CanRetaliate]]
 
* [[CanRetaliate]]
 +
* [[CanPassiveAquire.Guard]]

Revision as of 15:44, 19 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CanPassiveAquire
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: TechnoTypes


Specifies whether or not this object may acquire targets (within range) and attack them automatically, without being ordered to do so. CanPassiveAquire=no does not prevent the object from retaliating automatically, however.

Note Westwood's misspelling of "Acquire".

See Also