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Difference between revisions of "JumpjetClimb"

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{{DeeZireInclusion}}<br />
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{{Flag
The speed of this unit which has JumpJet=yes assigned when climbing and acts as an over-ride to the Climb= statement in the JumpjetControls section.
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|name={{PAGENAME}}
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|files={{categ|ini=rules}}
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|types={{categ|InfantryTypes}}, {{categ|VehicleTypes}}
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|values={{Values|float}}
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|default=5.0
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|ra2=yes
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|yr=yes
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}}
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The vertical climb and descend speed of units which fly using the Jumpjet locomotor(It has an effect on rising and falling. When moving through obstacles as well).
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==See also==
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* {{f|Jumpjet|link}}

Latest revision as of 18:04, 4 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: JumpjetClimb
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: InfantryTypes, VehicleTypes


The vertical climb and descend speed of units which fly using the Jumpjet locomotor(It has an effect on rising and falling. When moving through obstacles as well).

See also