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ImmuneToBerserk: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether this object is imm..."
 
Testid123 (talk | contribs)
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Whether this object is immune to berserking, the Chaos Gas effect. Can be used to override [[ImmuneToPsionics]] and the <b>PSIONICSIMMUNE</b> ability.<br>
Whether this object is immune to berserking, the Chaos Gas effect. Can be used to override [[ImmuneToPsionics]] and the <b>PSIONICSIMMUNE</b> ability.<br>
If set to yes, the object is not affected by Chaos Gas even if not {{f|ImmuneToPsionics|yes|link}} if set to no, the object can be affected by Chaos Gas despite maybe being immune to psionics.<br>
If set to yes, the object is not affected by Chaos Gas even if not {{f|ImmuneToPsionics|yes|link}} if set to no, the object can be affected by Chaos Gas despite maybe being immune to psionics.<br>
If not set, acts as if set to yes if ImmuneToPsionics=yes or the object gained the <b>PSIONICSIMMUNE</b> ability through veterancy, otherwise as if set to no.
If not set, acts as if set to yes if {{f|ImmuneToPsionics|yes|link}} or the object gained the <b>PSIONICSIMMUNE</b> ability through veterancy, otherwise as if set to no.
==Note==
==Note==
*Currently, the default of not being set cannot be restored once this tag has been set.
*Currently, the default of not being set cannot be restored once this tag has been set.

Latest revision as of 07:12, 6 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ImmuneToBerserk
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes

This flag is part of Ares. Do not use it without Ares installed.



Whether this object is immune to berserking, the Chaos Gas effect. Can be used to override ImmuneToPsionics and the PSIONICSIMMUNE ability.
If set to yes, the object is not affected by Chaos Gas even if not ImmuneToPsionics=yes if set to no, the object can be affected by Chaos Gas despite maybe being immune to psionics.
If not set, acts as if set to yes if ImmuneToPsionics=yes or the object gained the PSIONICSIMMUNE ability through veterancy, otherwise as if set to no.

Note

  • Currently, the default of not being set cannot be restored once this tag has been set.