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Difference between revisions of "FireWhileMoving"
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+ | {{Flag | ||
+ | |values={{Values|bool}} | ||
+ | |default=no | ||
+ | |types=[[Weapons]] | ||
+ | |yr=yes | ||
+ | }} | ||
Specifies whether or not the unit attempting to fire this weapon must stop before doing so - it cannot fire the weapon whilst on the move. This was introduced to ensure the Floating Disk stayed stationary above its target when using its 'drain' weapon. | Specifies whether or not the unit attempting to fire this weapon must stop before doing so - it cannot fire the weapon whilst on the move. This was introduced to ensure the Floating Disk stayed stationary above its target when using its 'drain' weapon. | ||
==See also== | ==See also== | ||
− | * [[ | + | * [[MobileFire]] |
− | * [[ | + | * [[NoMovingFire]] |
Latest revision as of 17:01, 22 October 2024
Flag: | FireWhileMoving |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Weapons |
Specifies whether or not the unit attempting to fire this weapon must stop before doing so - it cannot fire the weapon whilst on the move. This was introduced to ensure the Floating Disk stayed stationary above its target when using its 'drain' weapon.