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InfantryBlinkDisguiseTime: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=20
|types={{categ|general}}
|ra2=yes
|yr=yes
}}
The number of frames that any disguised unit is 'visible' to an enemy unit thus rendering it eligible to be an acquired target for that enemy unit. Must be bigger than 8 (approximately half a second) for this to be reliable, although it can be set to 0 to completely prevent enemy infantry from detecting them.
The number of frames that any disguised unit is 'visible' to an enemy unit thus rendering it eligible to be an acquired target for that enemy unit. Must be bigger than 8 (approximately half a second) for this to be reliable, although it can be set to 0 to completely prevent enemy infantry from detecting them.

Latest revision as of 08:36, 21 December 2024

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Flag: InfantryBlinkDisguiseTime
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 20
Applicable to: general


The number of frames that any disguised unit is 'visible' to an enemy unit thus rendering it eligible to be an acquired target for that enemy unit. Must be bigger than 8 (approximately half a second) for this to be reliable, although it can be set to 0 to completely prevent enemy infantry from detecting them.