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FlamingInfantry: Difference between revisions

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|name=FlamingInfantry
|name=FlamingInfantry
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|values={{values|strings|Animation IDs}}
|special=None
|default=null
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[RA2]], [[YR]]
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
}}


Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=4</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.
Specifies the animation that is played when a warhead with {{f|InfDeath|4|link}} kills an [[InfantryTypes|InfantryType]] without {{f|NotHuman|yes|link}}.

Revision as of 19:57, 4 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FlamingInfantry
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animation IDs)
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=4 kills an InfantryType without NotHuman=yes.