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FlamingInfantry: Difference between revisions
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|name=FlamingInfantry | |name=FlamingInfantry | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=strings | |values={{values|strings|Animation IDs}} | ||
| | |||
|default=null | |default=null | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |ts=yes | ||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | }} | ||
Specifies the animation that is played when a warhead with | Specifies the animation that is played when a warhead with {{f|InfDeath|4|link}} kills an [[InfantryTypes|InfantryType]] without {{f|NotHuman|yes|link}}. |
Revision as of 19:57, 4 April 2025
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Flag: | FlamingInfantry |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Animation IDs) |
Default: | null |
Applicable to: | General |
Specifies the animation that is played when a warhead with InfDeath=4 kills an InfantryType without NotHuman=yes.