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AttackDelay: Difference between revisions
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Removed duplicate info and improved formatting. |
EvilRenegade (talk | contribs) m Adding revision category for pages potentially improperly "converted". |
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* [[AttackInterval]] | * [[AttackInterval]] | ||
* [[AIHateDelays]] | * [[AIHateDelays]] | ||
[[Category:Review for fake conversion and revert if necessary]] |
Latest revision as of 18:14, 20 April 2025
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Flag: | AttackDelay |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | AI |
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The delay, in minutes, before the AI launches its first attack. Only applies to the first attack of the game, the rest follow AttackInterval.
In Tiberian Sun To Yuri's Revenge
Although parsed, this flag does nothing. The logic has been deprecated in favor of AIHateDelays.