ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AuxSound2: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Testid123 (talk | contribs)
mNo edit summary
m Adding revision category for pages potentially improperly "converted".
(One intermediate revision by one other user not shown)
Line 4: Line 4:
|values=Strings (names of [[Sound]]s)
|values=Strings (names of [[Sound]]s)
|default=none
|default=none
|types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}}
|types={{Categ|AircraftTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
}}
}}
Is used on AircraftTypes only and specifies the sound to be made when the object lands. Should be a valid entry from the [SoundList] in SOUND.INI.
Is used on [[AircraftTypes]] only and specifies the sound to be made when the object lands. Should be a valid entry from the [[SoundList]] in SOUND.INI.
 
==See Also==
[[AuxSound1]]
 
 
[[Category:Review for fake conversion and revert if necessary]]

Revision as of 18:16, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AuxSound2
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AircraftTypes


Is used on AircraftTypes only and specifies the sound to be made when the object lands. Should be a valid entry from the SoundList in SOUND.INI.

See Also

AuxSound1