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LegalTarget: Difference between revisions
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EvilRenegade (talk | contribs) m Adding revision category for pages potentially improperly "converted". |
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{{ | {{flag | ||
Can be set to 'yes' or 'no' and determines if this object can be targeted or fired upon. Acts as an over-ride as all objects in the game default to 'yes'. With this set, firing at the object is completely disabled although it will still be vulnerable to collateral damage (e.g. from nearby explosions with a CellSpread | |files={{Categ|ini=rules}} | ||
|values={{values|boolean}} | |||
|types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}},{{Categ|BuildingTypes}} | |||
|default=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines if this object can be targeted or fired upon. Acts as an over-ride as all objects in the game default to 'yes'. With this set, firing at the object is completely disabled although it will still be vulnerable to collateral damage (e.g. from nearby explosions with a {{f|CellSpread||link}} set or from Radiation sites). | |||
{{Bugs}} | |||
[[TechnoTypes]] with <b>LegalTarget=no</b> tags are treated as if Harmless to any side until [[TechnoTypes]] with <b>LegalTarget=no</b> tagsattacks the intended target. | |||
[[Category:Review for fake conversion and revert if necessary]] |
Latest revision as of 19:33, 20 April 2025
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Flag: | LegalTarget |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | InfantryTypes,VehicleTypes,AircraftTypes,BuildingTypes |
Warning: | There are 1 numbered subpages of this page. These pages should all be merged into this page. |
Can be set to 'yes' or 'no' and determines if this object can be targeted or fired upon. Acts as an over-ride as all objects in the game default to 'yes'. With this set, firing at the object is completely disabled although it will still be vulnerable to collateral damage (e.g. from nearby explosions with a CellSpread= set or from Radiation sites).
Bugs/Side-Effects/Unexpected Limitations
TechnoTypes with LegalTarget=no tags are treated as if Harmless to any side until TechnoTypes with LegalTarget=no tagsattacks the intended target.