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Difference between revisions of "HarvesterImmune"
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Revision as of 17:52, 5 May 2006
Flag: | HarvesterImmune |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Simple flag which can be set to 'yes' or 'no' and determines if all Ore Miners are immune from normal combat damage. Set to 'no' by default in the [CombatDamage] section of the RULES file with the HarvesterImmune= statement. This logic appears to be disabled in Red Alert 2 although modifying all warheads so that they are ineffective against 'medium' Armor= values achieves the same effect (since the Ore Miners are the only objects with this Armor= type). Alternatively, you could simply give all Ore Miners the Immune=yes property.