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Difference between revisions of "WarpIn"
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Revision as of 17:52, 5 May 2006
Flag: | WarpIn |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This specifies the animation to display at the location when an object with the teleport Locomotor= appears in a cell. The animation must be from the [Animations]list and be defined in ART.INI. NOTE: although this is parsed, it does not get used by Red Alert 2 which seems to play the animation defined in WarpOut= instead. The WARPIN.SHP animation in Red Alert 2 does not get used and is corrupt - it is actually the WAKE2.SHP image from Tiberian Sun and remains in the Tiberian Sun animation palette.