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Difference between revisions of "BridgeRepairHut"
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Revision as of 17:52, 5 May 2006
Flag: | BridgeRepairHut |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this BuildingType acts as a Bridge Repair Hut, meaning that attached bridges will be repaired if they are broken and an InfantryType with Engineer=yes set enters it. The Random Map Generator also uses this to ensure this structure is placed next to bridges.