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Difference between revisions of "TurretAnimIsVoxel"
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Latest revision as of 16:52, 5 May 2006
Flag: | TurretAnimIsVoxel |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and is used as an over-ride as the ART.INI reference (and thus the filename) of structure-based turrets as they default to SHP type images (unlike vehicle turrets which default to VXL thus do not need this tag). Setting this to 'yes' forces the game to look for a VXL and matching HVA file instead.