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TurretAnimIsVoxel
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| Flag: | TurretAnimIsVoxel |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | BuildingTypes |
Specify whether the turret of the buildings (if any) uses Voxel resource files.
Bugs/Side-Effects/Unexpected Limitations
If enabled, then this building must have NewTheater=yes, otherwise the turret will not be drawn.
See Also
For specific invocation rules, refer to BarrelAnimIsVoxel#Overview_of_Scenarios_under_Different_Naming_Rules.