ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
AIIonCannonConYardValue: Difference between revisions
Jump to navigation
Jump to search
Nighthawk200 (talk | contribs) m template updated |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
Line 14: | Line 14: | ||
}} | }} | ||
Specifies the "priority" of objects with {{ | Specifies the "priority" of objects with {{f|ConstructionYard|yes|link}} when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]]. |
Latest revision as of 07:14, 27 November 2009
Flag: | AIIonCannonConYardValue |
File(s): | Rules(md).ini |
Values: | three comma-separated unsigned integers |
Special Values: | None |
Default: | ? |
Applicable to: | General (AIIonCannon) |
Specifies the "priority" of objects with ConstructionYard=yes when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.