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IsJuggernaut: Difference between revisions

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Crimsonum (talk | contribs)
Created page with "{{Flag |files={{Categ|ini=rules}} |values={{Values|Boolean}} |default=0 |types={{Categ|BuildingTypes}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ets=yes |ra2=yes |yr=yes |..."
 
Crimsonum (talk | contribs)
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|default=0
|default=0
|types={{Categ|BuildingTypes}}
|types={{Categ|BuildingTypes}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|fs=yes
|hp=yes
|hp=yes
|ets=yes
|ra2=yes
|yr=yes
|ares=yes
}}
}}
This flag acts similar to [[TickTank]] and [[Artillary]] as they control the direction a unit will turn to before deploying into a structure. When enabled on a [[BuildingType]], any unit that deploys into said building will turn to face the South-West direction before deploying.
This flag acts similar to {{f|TickTank|link}} and {{f|Artillary|link}} as they control the direction a unit will turn to before deploying into a structure. When enabled on a [[BuildingType|building]], any unit that deploys into said building will turn to face [[Compass|south]] (bottom-left) before deploying.

Latest revision as of 11:36, 18 October 2023

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsJuggernaut
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: BuildingTypes


This flag acts similar to TickTank and Artillary as they control the direction a unit will turn to before deploying into a structure. When enabled on a building, any unit that deploys into said building will turn to face south (bottom-left) before deploying.