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TiberiumStrength: Difference between revisions

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Crimsonum (talk | contribs)
Added obsolete template.
 
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|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|tsobsolete=yes
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Introduced in Tiberian Sun, this tag is read but does not have an effect in any game.
Introduced in Tiberian Sun, this tag is read but does not have an effect in any game.

Latest revision as of 11:15, 4 April 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumStrength
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 10
Applicable to: CombatDamage

Logic related to TiberiumStrength, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Introduced in Tiberian Sun, this tag is read but does not have an effect in any game.