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For reference: TS cameos are 64x48, RA2 and YR cameos 60x48.
For reference: TS cameos are 64x48, RA2 and YR cameos 60x48.
It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos without trouble.
It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble.
== See Also ==
== See Also ==
*[[Adding A Cameo]]
*[[Adding A Cameo]]
*[[AltCameo]]
*[[AltCameo]]
*[[Cameo Charging Indicator]]
*[[Cameo Charging Indicator]]

Latest revision as of 14:44, 7 June 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Cameo
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: filenames)
Default: XXICON
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Cameo defines the "sidebar image" for this ObjectType . If your cameo is in a file called monkicon.shp, you would write

Cameo=monkicon

or

Cameo=MONKICON

This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. xxicon.shp is the game's image to be used when the cameo file cannot be found or is not defined.

For reference: TS cameos are 64x48, RA2 and YR cameos 60x48. It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble.

See Also