ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AltCameo

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AltCameo
File(s): art(md).ini
Values: Strings: Normal text. (Limited to: filenames)
Default: XXICON
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



When Adding A Cameo, this flag defines the sidebar image used for a veteran version of this unit.

The general naming convention of existing cameos is: ____uico.shp, where ____ is the first four letters of your cameo's filename. Cameos don't need to have an 8-character filename followed by the .shp extension, but it is the naming convention used by Westwood. Normally this would be ____icon.shp, but veteran icons are usually given the suffix of 'uico' instead.

Where applicable

On InfantryTypes with Trainable=yes - when the player successfully infiltrates a Barracks.
On VehicleTypes with Trainable=yes - when the player successfully infiltrates a War Factory. (See Bugs)
On BuildingTypes which are Trainable=yes and UndeployInto VehicleTypes - when the player successfully infiltrates a War Factory. (See Bugs.)

Bugs/Side-Effects/Unexpected Limitations

Once a War Factory has been infiltrated, VehicleTypes with Naval=yes and Trainable=yes get their cameos "upgraded" into this version even though they do not start off as veteran when built. Ares DLL fixes this.
Infantry designated as VeteranInfantry and units designated as VeteranUnits don't get their cameos "upgraded" into this version even though they actually start off as veteran when built.