ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
AltCameo
Jump to navigation
Jump to search
Flag: | AltCameo |
File(s): | art(md).ini |
Values: | Strings: Normal text. (Limited to: filenames) |
Default: | XXICON |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
When Adding A Cameo, this flag defines the sidebar image used for a veteran version of this unit.
The general naming convention of existing cameos is: ____uico.shp, where ____ is the first four letters of your cameo's filename. Cameos don't need to have an 8-character filename followed by the .shp extension, but it is the naming convention used by Westwood. Normally this would be ____icon.shp, but veteran icons are usually given the suffix of 'uico' instead.
Where applicable
- On InfantryTypes with Trainable=yes - when the player successfully infiltrates a Barracks.
- On VehicleTypes with Trainable=yes - when the player successfully infiltrates a War Factory. (See Bugs)
- On BuildingTypes which are Trainable=yes and UndeployInto VehicleTypes - when the player successfully infiltrates a War Factory. (See Bugs.)
Bugs/Side-Effects/Unexpected Limitations
- Once a War Factory has been infiltrated, VehicleTypes with Naval=yes and Trainable=yes get their cameos "upgraded" into this version even though they do not start off as veteran when built. Ares DLL fixes this.
- Infantry designated as VeteranInfantry and units designated as VeteranUnits don't get their cameos "upgraded" into this version even though they actually start off as veteran when built.