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SovietCrew: Difference between revisions
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m added a link to the Crew System |
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{{ | {{Flag | ||
This | |values={{Values|strings|[[InfantryTypes]]}} | ||
|types={{Categ|General}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
This flag specifies the InfantryType that emerges from a destroyed unit or building for [[Countries]] on [[Sides|Side]], "Nod"{{fnl|1}}. This ''must'' be set to a valid InfantryType, otherwise [[IE]]s could arise. | |||
==See also== | |||
* {{f|AlliedCrew|link}} | |||
* {{f|ThirdCrew|link}} | |||
* [[Crew_System|Crew System]] | |||
==Footnotes== | |||
{{fn|1|Note that "Nod" is residual from {{Ts}} and is treated as the Soviet side in {{Ra2}}.}} |
Latest revision as of 12:36, 12 March 2013
Flag: | SovietCrew |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: InfantryTypes) |
Applicable to: | General |
This flag specifies the InfantryType that emerges from a destroyed unit or building for Countries on Side, "Nod"1. This must be set to a valid InfantryType, otherwise IEs could arise.
See also
Footnotes
1 ↑ Note that "Nod" is residual from Tiberian Sun and is treated as the Soviet side in Red Alert 2.