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AIRestrictReplaceTime: Difference between revisions
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Added information on the exact conditions for buildings that are exempt from this restriction. |
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{{ | {{Flag | ||
After | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|types={{Categ|General}} | |||
|values={{values|unsigned integers}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
After an AI-owned structure is damaged, it will restrict building replacement to buildings that have {{f|Wall|link}} or both {{f|ResourceGatherer|link}} & {{f|ResourceDestination|link}} (e.g deployed Slave Miner; this also obeys {{f|AISlaveMinerNumber|link}}) set, a positive {{f|Power|link}} value (e.g power plants) or a weapon (e.g base defenses) <i>only</i> for this amount of frames. |
Latest revision as of 19:47, 24 September 2021
Flag: | AIRestrictReplaceTime |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
After an AI-owned structure is damaged, it will restrict building replacement to buildings that have Wall or both ResourceGatherer & ResourceDestination (e.g deployed Slave Miner; this also obeys AISlaveMinerNumber) set, a positive Power value (e.g power plants) or a weapon (e.g base defenses) only for this amount of frames.