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BerserkFriendly: Difference between revisions
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{{ | {{Flag | ||
|name=BerserkFriendly | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|boolean}} | |||
|default=no | |||
|types={{Categ|Technoes}} | |||
|yr=yes | |||
}} | |||
Defines whether units under the influence of a {{f|Psychedelic|yes|link}} warhead will ignore items of this type when searching for a new target. If set to {{f|yes}}, berserking units will not consider this item a valid target. | |||
This does not apply to the [[BerzerkAllowed|Berzerk]] feature of {{f|Cyborg|yes|link}} infantry. |
Latest revision as of 21:58, 24 March 2013
Flag: | BerserkFriendly |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Defines whether units under the influence of a Psychedelic=yes warhead will ignore items of this type when searching for a new target. If set to yes, berserking units will not consider this item a valid target.
This does not apply to the Berzerk feature of Cyborg=yes infantry.