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Difference between revisions of "ICBMLauncher"

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{{DeeZireInclusion}}<br />
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{{Flag
Should be used only on BuildingTypes. Can be set to 'yes' or 'no' and represents a special case for structures into which a unit has deployed. This tag ensures that the unit turns to face South-East and remains in its current cell before deploying into this structure.
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|files={{Categ|ini=rules}}
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|values={{Values|Boolean}}
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|default=0
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|types={{Categ|BuildingTypes}}
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|ra=yes
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|cs=yes
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|am=yes
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|ts=yes
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|fs=yes
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|hp=yes
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|ets=yes
 +
|ra2=yes
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|yr=yes
 +
|ares=yes
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}}
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This flag acts similar to [[TickTank]] and [[Artillary]] as they control the direction a unit will turn to before deploying into a structure. When enabled on a [[BuildingType]], any unit that deploys into said building will turn to face the South-East direction before deploying. It is curious to note that the flag [[TickTank]] has the same function.

Latest revision as of 16:07, 29 September 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ICBMLauncher
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: BuildingTypes


This flag acts similar to TickTank and Artillary as they control the direction a unit will turn to before deploying into a structure. When enabled on a BuildingType, any unit that deploys into said building will turn to face the South-East direction before deploying. It is curious to note that the flag TickTank has the same function.