ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
ImmuneToVeins: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|values={{Values|bool}} | |||
|default=no | |||
|types={{CatAllTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2obsolete=yes | |||
}} | |||
This flag determines whether or not an object is immune to the damage and effects of [[Warheads]] with {{f|Veinhole|yes|link}}. |
Latest revision as of 08:08, 27 November 2009
Flag: | ImmuneToVeins |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TechnoTypes:
AircraftTypes,
BuildingTypes,
InfantryTypes
and VehicleTypes |
Logic related to ImmuneToVeins, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
This flag determines whether or not an object is immune to the damage and effects of Warheads with Veinhole=yes.