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Difference between revisions of "VoiceSinking"
From ModEnc
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− | {{ | + | {{Flag |
− | Specifies the sound to make when a VehicleType with Naval | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Strings (names of [[Sound]]s) | ||
+ | |default=none | ||
+ | |types={{categ|TechnoTypes}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | Specifies the sound to make when a VehicleType with {{f|Naval|yes|link}} set is destroyed if its {{f|Weight|||link}} is greater than the value specified by {{f|ShipSinkingWeight||link}} in the [[General]] section. If the vehicle meets both of those criteria then this tag should be used in place of {{f|VoiceDie||link}}. Should be set to a valid entry from SOUND.INI. |
Latest revision as of 16:56, 22 October 2024
Flag: | VoiceSinking |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | TechnoTypes |
Specifies the sound to make when a VehicleType with Naval=yes set is destroyed if its Weight is greater than the value specified by ShipSinkingWeight= in the General section. If the vehicle meets both of those criteria then this tag should be used in place of VoiceDie=. Should be set to a valid entry from SOUND.INI.