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{{DeeZireInclusion}}<br />
{{flag
Specifies the radius of the light effect, in pixels, if the system has OneFrameLight=yes set.
|files={{Categ|Rules(md).ini}}
|values={{values|unsigned integer}}
|types={{Categ|ParticleSystems}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the size of the light flash created by this particle system. Requires {{f|OneFrameLight|yes|link}}.
{{Bugs}}
*If <b><u><font style="color:blue">LightSize=</font><font style="color:red">238</font></u></b> or more than <b><u><font style="color:red">238</font></u></b> will give you <b><u>{{f|Internal Error|Link}}</u></b>:<b><u><font style="color:red">007BC1BA</font></u></b>

Latest revision as of 01:52, 13 July 2024

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Flag: LightSize
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: ParticleSystems


Specifies the size of the light flash created by this particle system. Requires OneFrameLight=yes.

Bugs/Side-Effects/Unexpected Limitations

  • If LightSize=238 or more than 238 will give you Internal Error:007BC1BA