ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Crewed: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Rewrite
Nighthawk200 (talk | contribs)
m Template updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|values=boolean
|special=none
|default=no
|default=no
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Specifies whether this object is occupied by infantry which can [[Crew System|escape]] when it is destroyed.
Specifies whether this object is occupied by infantry which can [[Crew System|escape]] when it is destroyed.

Revision as of 10:51, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crewed
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: VehicleTypes, AircraftTypes, BuildingTypes


Specifies whether this object is occupied by infantry which can escape when it is destroyed.