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IsRadBeam: Difference between revisions
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m As per Styleguide |
m bah, that's what I get for not checking the other content -_- |
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Line 3: | Line 3: | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
|default=no | |default=no | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} |
Revision as of 13:55, 11 March 2007
Flag: | IsRadBeam |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Weapons |
If set, the game will draw a sine wave along the projectile path. This is used for the Desolator's Rad Cannon.
The color of the wave is controlled in the following way:
- If the weapon uses a warhead with Template:TTL, the color is defined using the [ChronoBeamColor] flag found in the [AudioVisual] section.
- Otherwise, the color is defined by the Template:TTL flag in the [Radiation] section.