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Difference between revisions of "DeadBodies"

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(Added more details and section for individual override available in RA2)
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=={{anchor|General||}}For [General]==
 
{{Flag
 
{{Flag
|name=DeadBodies
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|values={{values|stringlist|[[Animations]]}}
|files={{Categ|Rules(md).ini}}
 
|values=Comma-separated list of strings (names of Animations)
 
|default=null
 
 
|types={{Categ|General}}
 
|types={{Categ|General}}
 
|ts=yes
 
|ts=yes
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}}
 
}}
  
Specifies a list of animations that are used in random order as dead bodies, after an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt> is killed.
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This flag specifies a list of [[Animations]], one of which is randomly played when an [[InfantryType]] is killed by a [[warhead]] with {{TTL|InfDeath|1}} or {{tt|InfDeath{{=}}2}}. The animation will start to play once the {{TTL|Die1}} or {{TTL|Die2}} sub-sequences end.
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These animations will not play for InfantryTypes with {{TTL|NotHuman|yes}}.
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===Individual override===
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In {{ra2}}, [General]{{arr|r}}{{TTL|DeadBodies}} can be overridden for individual InfantryTypes[[{{PAGENAME}}#InfantryTypes|{{sup|{{arr|d}}}}]].
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=={{anchor|InfantryTypes||}}For InfantryTypes==
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{{Flag
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|values={{values|stringlist|[[Animations]]}}
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|types={{Categ|InfantryTypes}}
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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This flag acts as an individual override for {{sl|General}}{{arr|r}}{{TTL|DeadBodies}}[[{{PAGENAME}}#General|{{sup|{{arr|u}}}}]].
  
 
{{Automatictypelist|Animations|Animations}}
 
{{Automatictypelist|Animations|Animations}}

Revision as of 23:23, 29 May 2008

For [General]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: General


This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with Template:TTL or InfDeath=2. The animation will start to play once the Template:TTL or Template:TTL sub-sequences end.

These animations will not play for InfantryTypes with Template:TTL.

Individual override

In Red Alert 2, [General]→Template:TTL can be overridden for individual InfantryTypes.

For InfantryTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: InfantryTypes


This flag acts as an individual override for [General]Template:TTL.

Cc documentinfo.png Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.