ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

DeadBodies: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
Vinifera7 (talk | contribs)
Added more details and section for individual override available in RA2
Line 1: Line 1:
=={{anchor|General||}}For [General]==
{{Flag
{{Flag
|name=DeadBodies
|values={{values|stringlist|[[Animations]]}}
|files={{Categ|Rules(md).ini}}
|values=Comma-separated list of strings (names of Animations)
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|ts=yes
|ts=yes
Line 13: Line 11:
}}
}}


Specifies a list of animations that are used in random order as dead bodies, after an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt> is killed.
This flag specifies a list of [[Animations]], one of which is randomly played when an [[InfantryType]] is killed by a [[warhead]] with {{TTL|InfDeath|1}} or {{tt|InfDeath{{=}}2}}. The animation will start to play once the {{TTL|Die1}} or {{TTL|Die2}} sub-sequences end.
 
These animations will not play for InfantryTypes with {{TTL|NotHuman|yes}}.
 
===Individual override===
In {{ra2}}, [General]{{arr|r}}{{TTL|DeadBodies}} can be overridden for individual InfantryTypes[[{{PAGENAME}}#InfantryTypes|{{sup|{{arr|d}}}}]].
 
=={{anchor|InfantryTypes||}}For InfantryTypes==
{{Flag
|values={{values|stringlist|[[Animations]]}}
|types={{Categ|InfantryTypes}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
This flag acts as an individual override for {{sl|General}}{{arr|r}}{{TTL|DeadBodies}}[[{{PAGENAME}}#General|{{sup|{{arr|u}}}}]].


{{Automatictypelist|Animations|Animations}}
{{Automatictypelist|Animations|Animations}}

Revision as of 22:23, 29 May 2008

For [General]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: General


This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with Template:TTL or InfDeath=2. The animation will start to play once the Template:TTL or Template:TTL sub-sequences end.

These animations will not play for InfantryTypes with Template:TTL.

Individual override

In Red Alert 2, [General]→Template:TTL can be overridden for individual InfantryTypes.

For InfantryTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: InfantryTypes


This flag acts as an individual override for [General]Template:TTL.

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.