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AIRestrictReplaceTime: Difference between revisions

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Nighthawk200 (talk | contribs)
Dedeezirified... it goes on...
Starkku (talk | contribs)
Added information on the exact conditions for buildings that are exempt from this restriction.
 
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After an AI-owned structure is damaged, it will restrict building replacement to walls, power and base defenses <i>only</i> for this amount of frames.
After an AI-owned structure is damaged, it will restrict building replacement to buildings that have {{f|Wall|link}} or both {{f|ResourceGatherer|link}} & {{f|ResourceDestination|link}} (e.g deployed Slave Miner; this also obeys {{f|AISlaveMinerNumber|link}}) set, a positive {{f|Power|link}} value (e.g power plants) or a weapon (e.g base defenses) <i>only</i> for this amount of frames.

Latest revision as of 19:47, 24 September 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIRestrictReplaceTime
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


After an AI-owned structure is damaged, it will restrict building replacement to buildings that have Wall or both ResourceGatherer & ResourceDestination (e.g deployed Slave Miner; this also obeys AISlaveMinerNumber) set, a positive Power value (e.g power plants) or a weapon (e.g base defenses) only for this amount of frames.