IronCurtain.Duration: Difference between revisions
Nighthawk200 (talk | contribs) m I am an idiot... |
Nighthawk200 (talk | contribs) m Just realised I've forgotten to add my own bloody flag to the pages I just made. <grumbles> |
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|types={{categ|warheads}} | |types={{categ|warheads}} | ||
|values={{values|unsigned integers}} | |values={{values|unsigned integers}} | ||
|extver=<i>All versions</i>. | |||
|ares=yes | |ares=yes | ||
|aresflag=yes | |aresflag=yes |
Revision as of 19:57, 10 August 2010
Flag: | IronCurtain.Duration |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Extension Version: | All versions. |
Applicable to: | warheads |
This flag is part of Ares. Do not use it without Ares installed. |
Ares gives you the ability to let warheads invoke (or remove) the Iron Curtain effect from units.
Usage
[Warhead] IronCurtain.Duration=<integer>
Simply, this flag controls how long this warhead will induce the Iron Curtain effect on the target units, measured in frames. Negative values will have an inverse effect, reducing the amount of time the target unit is "curtained" for, provided it is already under the Iron Curtain effect.
If a weapon whose warhead contains this tag also deals conventional damage, the damage will be dealt first. The Iron Curtain effect will act like its super weapon counterpart and instantly kill any InfantryTypes and units with Organic=yes.
Use in conjunction with IronCurtain.Cap to have greater control over this effect's ability to stack.